|a city AND a forest in one!|
At the risk of sounding incredibly snobbish (which I suppose I've already done by now so, screw it), mainstream products these days have become a real cess pool of creativity. Yeah, yeah, it's kind of obvious that the interesting stuff happens on the fringes... but that's not my point. Maybe I'm seeing the world through pixellated rose-colored glasses, but it seems to me like there was a lot more exploring being done back in the day, dagnabbit. When you think "shooter" these days, you're probably thinking of a brown and grey trudge through a ruined city. You can see every scratch on your iron sight, and when you get shot enough someone splashes strawberry jelly on your eyes. Compare it to 15 years ago or so. You could play Doom and fight your way through Hell itself, play Duke Nukem and visit a strip joint before blasting the alien of the month... or maybe Wolfenstein, kill yourself a bunch of blue Nazis in a big blue castle!
A very roundabout way of saying it, but my point is, which do you think is more conducive to interesting concept art?
|imagine Mecha Hitler in one of the myriad WW2 shooters these days. Instantly cooler.|